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triggerfish

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  1. Jeff, Correct. Under Linux Mint 17. I'm not able to run the precompiled version. I'm able compile, and run the versions from the github site. Can I assume that the Master branch is the latest release (3.8)? Is it possible to see which version I'm running from the editor? Thanks!
  2. Hi Jeff, Have you had a chance to take a look at my issue? What should I try? Thank you.
  3. I used CMake, and Code::Blocks, following a tutorial posted by Azaezel I have LinuxMint 17. I was able to get the development branch from GitHub. I compiled, and was able to run that without problems. Thanks!
  4. I compiled myself. I get this error when trying to open the executable: greg@greg-GA-78LMT-USB3 ~/t3d-3.8/MyProjects/3.8/game $ ./3.8 ./3.8: error while loading shared libraries: /home/greg/t3d-3.8/MyProjects/3.8/game/libSDL2-2.0.so.1: file too short Thanks for the responses! What should I do now?
  5. Thanks for the release! However, I cannot seem to get the program to load. I downloaded the Linux binary. When I try to open the executable file in the full template (is that what I'm supposed to be doing?) I get the following error in terminal: greg@greg-GA-78LMT-USB3 ~/t3d-3.8/Templates/Full/game $ ./Torque3D ./Torque3D: error while loading shared libraries: libSDL2-2.0.so.1: cannot open shared object file: No such file or directory Thanks!
  6. Here's what I have tested so far: Terrain Paint: New Paint Layer- OK Slope Mask- OK AutoPaint- OK Forest Paint: Brush follows terrain- OK Error when trying to paint trees- ../Engine/source/math/mathUtils.cpp(326,0): {Fatal} - MathUtils::randomPointInRadius - something is wrong, should not fail this many times. When I try to paint trees, I get an error dialog. If I press Ignore, I get one tree. If I press Debug, or Exit, T3D closes. Scene Tree: UI locks up when trying to name Basic Clouds (Global u) I can name the Basic Clouds something without a "u" in the name Cloud Layer works, but I cannot name it anything with a "u" in the name Ground Cover works. Applied new texture OK Cannot drag items from the Library to the scene. I can only add objects if I double click the Library item. Terrain Editor: All brushes seem to work Object Import: DAE with textures OK
  7. I uploaded it to OneDrive. Here's the link: http://1drv.ms/1KWB1WY
  8. JeffR I'm not sure what you are asking for here. Do you want me to send you the actual application file that I open to start T3D? What's the best way to send that?
  9. Thanks for this! I was able to install on my Linux Mint 17 system. I'm a beginner. Not sure if I'm giving the engine a true challenge, but is there anything you would like for me to test?
  10. I'm sorry for being such a dunce. Where can I download that latest development source (devhead)? Thank you for the comments, and the link to that video. I'm excited to see T3D running under Linux. I'm running Linux Mint 17, but that should not matter. I'll have time soon to try this out. Thanks to all the developers!
  11. Thanks, I'll be happy to try out the latest again. Please link me to it, and the most updated compiling instructions for Linux. I am not very experienced with compiling software, but buckmaster seemed to think that I did everything the last time correctly. If it will help you, I posted the error messages that I was receiving, and my system information to Pastebin. I posted a link to that information in the Torque 3D 3.7 Released thread. Here's that link: I hope this help you guys. Thanks again
  12. I reported some problems I had in the 3.7 thread. buckmaster said that he really did not know what to tell me. I'll just wait till the newer version comes out to see if I have better luck with my system. I'm a beginner/hobbyist so I can wait. The devs work very hard and I don't want to annoy them!
  13. Great news. I can't wait to get T3D up and running on my Linux system!
  14. Thanks for checking buckmaster. Could you tell me exactly what version/distro, and the computer specs, for the machine where you have T3D running successfully? I spent some time yesterday playing around with T3D on my Windows machine. I absolutely love T3D, but I really want to stay in Linux exclusively. Thanks!
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